Cogs.Core
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This is the complete list of members for Cogs::ContextGL20, including all inherited members.
atomicCounterMappings (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
beginRenderPass(const RenderPassInfo &info) override | Cogs::ContextGL20 | virtual |
boundSamplerStates (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
boundTarget (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
boundTextures (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
buffers (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
capabilities (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
clearCachedState() | Cogs::IContext | inlinevirtual |
clearDepth(const float depth=1.0f) override | Cogs::ContextGL20 | virtual |
clearInputState() (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
clearRenderTarget(const float *color) override | Cogs::ContextGL20 | virtual |
clearRenderTarget(const float **colors, const int count) override | Cogs::ContextGL20 | virtual |
clearResource(BufferHandle destinationHandle, uint32_t *Values) override (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | virtual |
clearResource(BufferHandle destinationHandle, float *Values) override (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | virtual |
constantBuffersUpdated (defined in Cogs::ContextCommon) | Cogs::ContextCommon | protected |
ContextGL20() (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
copyResource(BufferHandle destinationHandle, BufferHandle sourceHandle) override (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | virtual |
copyResource(TextureHandle destinationHandle, TextureHandle sourceHandle) override (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | virtual |
copySubResource(BufferHandle destinationHandle, size_t destinationOffset, BufferHandle sourceHandle, size_t sourceOffset, size_t size) (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
copyTexture(TextureHandle dstHandle, unsigned dstSub, unsigned dstX, unsigned dstY, unsigned dstZ, TextureHandle sourceHandle, unsigned srcSub) override (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | virtual |
currentAttributeMap (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
currentDepthStencilState (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
currentEffect (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
currentProgramId (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
currentRenderTarget (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
currStats (defined in Cogs::ContextCommon) | Cogs::ContextCommon | protected |
currUploadStats (defined in Cogs::ContextCommon) | Cogs::ContextCommon | protected |
defaultSamplerStateHandle (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
dispatchCompute(const unsigned int threadGroupsX, const unsigned int threadGroupsY, const unsigned int threadGroupsZ) override | Cogs::ContextGL20 | virtual |
draw(PrimitiveType::EPrimitiveType primitiveType, const size_t startVertex, const size_t numPrimitives) override | Cogs::ContextGL20 | virtual |
drawIndexed(PrimitiveType::EPrimitiveType primitiveType, const size_t startIndex, const size_t numIndexes, const size_t startVertex=0) override | Cogs::ContextGL20 | virtual |
drawInstanced(PrimitiveType::EPrimitiveType primitiveType, const size_t startVertex, const size_t numVertexes, const size_t startInstance, const size_t numInstances) override | Cogs::ContextGL20 | virtual |
drawInstancedIndexed(PrimitiveType::EPrimitiveType primitiveType, const size_t startInstance, const size_t numInstances, const size_t startIndex, const size_t numIndexes) override | Cogs::ContextGL20 | virtual |
effect (defined in Cogs::ContextCommon) | Cogs::ContextCommon | protected |
effects (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
enabledAttributes (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
enableMappingWorkaround (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
endRenderPass() override | Cogs::ContextGL20 | virtual |
frameStatisticsAccountDrawCall(size_t count, bool indexed) (defined in Cogs::ContextCommon) | Cogs::ContextCommon | protected |
frameStatisticsBeginFrame() | Cogs::ContextCommon | |
frameStatisticsConfigure(bool enable) override (defined in Cogs::ContextCommon) | Cogs::ContextCommon | inlinevirtual |
frameStatisticsEnabled (defined in Cogs::ContextCommon) | Cogs::ContextCommon | protected |
getBufferCounter(BufferHandle bufferHandle, BufferHandle destinationBufferHandle) override | Cogs::ContextGL20 | virtual |
getBufferCounter(BufferHandle bufferHandle) override | Cogs::ContextGL20 | virtual |
getCurrentEffect() override (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | virtual |
getEffect() const (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
getEffects() override (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | virtual |
getIAState() override (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | inlinevirtual |
getLastFrameStatistics() override (defined in Cogs::ContextCommon) | Cogs::ContextCommon | virtual |
getLastUploadStatistics() override (defined in Cogs::ContextCommon) | Cogs::ContextCommon | virtual |
glState (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
iaState (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
initialize(CapabilitiesGL20 *capabilities, BuffersGL20 *buffers, TexturesGL20 *textures, EffectsGL20 *effects, RenderTargetsGL20 *renderTargets, GLSyncObjects *sync) (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
inRenderPass (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
map(BufferHandle bufferHandle, MapMode::EMapMode mapMode, uint32_t *stride) override | Cogs::ContextGL20 | virtual |
map(TextureHandle, MapMode::EMapMode, uint32_t *, uint32_t *) override | Cogs::ContextGL20 | inlinevirtual |
maxImageUnits (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
needVertexAttributeSetup (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
popCommandGroupAnnotation() override | Cogs::ContextGL20 | virtual |
postDraw() (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
preDraw() (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
prevStats (defined in Cogs::ContextCommon) | Cogs::ContextCommon | protected |
prevUploadStats (defined in Cogs::ContextCommon) | Cogs::ContextCommon | protected |
pushCommandGroupAnnotation(const StringView &name) override | Cogs::ContextGL20 | virtual |
readColorBuffer(BufferHandle bufferHandle, int x, int y, int width, int height, Framebuffer::EFrameBuffer framebuffer) override | Cogs::ContextGL20 | virtual |
readDepthBuffer(BufferHandle bufferHandle, int x, int y, int width, int height, Framebuffer::EFrameBuffer framebuffer) override | Cogs::ContextGL20 | virtual |
releaseResources() (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
renderPassInfo (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
renderTargets (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
reset() override | Cogs::ContextGL20 | virtual |
resolveResource(TextureHandle source, TextureHandle destination) override | Cogs::ContextGL20 | virtual |
setAnnotationMarker(const StringView &name) override | Cogs::ContextGL20 | virtual |
setBlendState(const BlendStateHandle handle, const float *constant) override | Cogs::ContextGL20 | virtual |
setBuffer(const BufferBindingHandle bufferBindingHandle, BufferHandle bufferHandle) override | Cogs::ContextGL20 | virtual |
Cogs::ContextCommon::setBuffer(const StringView &name, BufferHandle bufferHandle) final | Cogs::ContextCommon | virtual |
setBufferCounter(BufferHandle bufferHandle, uint32_t value) override | Cogs::ContextGL20 | virtual |
setBufferCounter(BufferHandle bufferHandle, BufferHandle sourceBufferHandle) override | Cogs::ContextGL20 | virtual |
setConstantBuffer(const ConstantBufferBindingHandle bufferBinding, const BufferHandle bufferHandle, const uint32_t offset, const uint32_t size) override | Cogs::ContextGL20 | virtual |
Cogs::ContextCommon::setConstantBuffer(const StringView &name, const BufferHandle bufferHandle, const uint32_t offset, const uint32_t size) final | Cogs::ContextCommon | virtual |
setCurrentEffect(Effect *currentEffect) (defined in Cogs::ContextCommon) | Cogs::ContextCommon | protected |
setDefaults() (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
setDepthStencilState(const DepthStencilStateHandle handle) override | Cogs::ContextGL20 | virtual |
setEffect(EffectHandle effectHandle) override | Cogs::ContextGL20 | virtual |
setIndexBuffer(IndexBufferHandle indexBufferHandle, uint32_t stride, uint32_t offset) override | Cogs::ContextGL20 | virtual |
setInputLayout(const InputLayoutHandle inputLayoutHandle) override | Cogs::ContextGL20 | virtual |
setMatrixVariable(const StringView &name, const float *value) override | Cogs::ContextCommon | virtual |
setMatrixVariable(const EffectVariableHandle variableHandle, const float *value) override | Cogs::ContextCommon | virtual |
setMatrixVariable(const EffectVariableHandle variableHandle, const float *value, size_t count) override | Cogs::ContextCommon | virtual |
setRasterizerState(const RasterizerStateHandle handle) override | Cogs::ContextGL20 | virtual |
setRenderTarget(const RenderTargetHandle handle, const DepthStencilHandle depthStencilHandle) override | Cogs::ContextGL20 | virtual |
setSamplerState(const SamplerStateBindingHandle samplerStateBindingHandle, const SamplerStateHandle samplerStateHandle) override | Cogs::ContextGL20 | virtual |
Cogs::ContextCommon::setSamplerState(const StringView &name, unsigned int unit, SamplerStateHandle handle) final | Cogs::ContextCommon | virtual |
setScalarVariable(const StringView &name, const float value) override | Cogs::ContextCommon | inlinevirtual |
setScalarVariable(const StringView &name, int value) override | Cogs::ContextCommon | inlinevirtual |
setScalarVariable(const EffectVariableHandle variableHandle, const float value) override | Cogs::ContextCommon | virtual |
setScalarVariable(const EffectVariableHandle variableHandle, const float *value, size_t count) override | Cogs::ContextCommon | virtual |
setScalarVariable(const EffectVariableHandle variableHandle, int value) override | Cogs::ContextCommon | virtual |
setScalarVariable(const EffectVariableHandle variableHandle, const int *value, size_t count) override | Cogs::ContextCommon | virtual |
setScissor(const int x, const int y, const int width, const int height) override | Cogs::ContextGL20 | virtual |
setTexture(const TextureBindingHandle textureBindingHandle, const TextureHandle textureHandle) override | Cogs::ContextGL20 | virtual |
setTexture(const TextureBindingHandle textureBindingHandle, TextureViewHandle textureViewHandle) override (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | virtual |
Cogs::ContextCommon::setTexture(const StringView &name, unsigned int unit, TextureHandle textureHandle) final | Cogs::ContextCommon | virtual |
setTexture(const StringView &name, TextureViewHandle textureViewHandle) final (defined in Cogs::ContextCommon) | Cogs::ContextCommon | virtual |
setupVertexAttributes() (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
setVariable(const StringView &name, const uint8_t *data, size_t size) (defined in Cogs::ContextCommon) | Cogs::ContextCommon | |
setVariable(const EffectVariableHandle index, const uint8_t *data, size_t size) override | Cogs::ContextCommon | virtual |
setVector2Variable(const StringView &name, const float *value) override | Cogs::ContextCommon | inlinevirtual |
setVector2Variable(const EffectVariableHandle variableHandle, const float *value, size_t count=1) override | Cogs::ContextCommon | virtual |
setVector3Variable(const StringView &name, const float *value) override | Cogs::ContextCommon | inlinevirtual |
setVector3Variable(const EffectVariableHandle variableHandle, const float *value, size_t count=1) override | Cogs::ContextCommon | virtual |
setVector4Variable(const StringView &name, const float *value) override | Cogs::ContextCommon | inlinevirtual |
setVector4Variable(const EffectVariableHandle variableHandle, const float *value, size_t count=1) override | Cogs::ContextCommon | virtual |
setVector4Variable(const EffectVariableHandle variableHandle, const int *value, size_t count=1) override | Cogs::ContextCommon | virtual |
setVertexArrayObject(VertexArrayObjectHandle vertexArrayObject) override | Cogs::ContextCommon | virtual |
setVertexBuffers(const VertexBufferHandle *vertexBufferHandles, const size_t count, const uint32_t *strides, const uint32_t *offsets) override | Cogs::ContextGL20 | virtual |
setVertexBuffers(const VertexBufferHandle *vertexBufferHandles, const size_t count) override | Cogs::ContextGL20 | virtual |
setViewport(const float x, const float y, const float width, const float height) override | Cogs::ContextGL20 | virtual |
signal(FenceHandle fenceHandle) override | Cogs::ContextGL20 | virtual |
state (defined in Cogs::ContextCommon) | Cogs::ContextCommon | protected |
syncCounterFromEffect(const AtomicCounterMapGL20 mapping) (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
syncCounterToEffect(const AtomicCounterMapGL20 mapping) (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
syncObjects (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
textures (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | |
unmap(BufferHandle bufferHandle) override | Cogs::ContextGL20 | virtual |
unmap(TextureHandle) override | Cogs::ContextGL20 | inlinevirtual |
unorderedMemoryAcccess (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |
updateBuffer(BufferHandle bufferHandle, const void *data, size_t size) override | Cogs::ContextCommon | virtual |
updateConstantBuffers() (defined in Cogs::ContextCommon) | Cogs::ContextCommon | protected |
updateSubBuffer(BufferHandle bufferHandle, const size_t offset, const size_t size, const void *data) override | Cogs::ContextGL20 | virtual |
updateSubTexture(TextureHandle textureHandle, const size_t level, const void *data) override | Cogs::ContextGL20 | virtual |
uploadStatisticsBufferUpload(size_t size) (defined in Cogs::ContextCommon) | Cogs::ContextCommon | protected |
uploadStatisticsEnabled (defined in Cogs::ContextCommon) | Cogs::ContextCommon | protected |
uploadStatisticsTextureUpload(size_t size) (defined in Cogs::ContextCommon) | Cogs::ContextCommon | protected |
vao (defined in Cogs::ContextGL20) | Cogs::ContextGL20 | private |