Cogs.Core
Public Member Functions | Public Attributes | List of all members
Cogs::Core::HighlightRegionPicker Struct Reference
Inheritance diagram for Cogs::Core::HighlightRegionPicker:
Cogs::Core::IRayPickable

Public Member Functions

 HighlightRegionPicker (HighlightRegionSystem *hrSystem)
 
bool pickCamera (Context *context, const CameraComponent &camera, const glm::vec2 &normPosition, float, float radius, PickingFlags pickingFlags, PicksReturned returnFlag, const RayPicking::RayPickFilter &filter, std::vector< RayPicking::RayPickHit > &hits) override
 Do a ray pick from a normalized screen space position in the camera direction and return all hits.
 
bool pickRay (Context *, const glm::vec3 &startPos, const glm::quat &rot, float rayLength, float radius, PickingFlags pickingFlags, PicksReturned returnFlag, const RayPicking::RayPickFilter &filter, std::vector< RayPicking::RayPickHit > &hits) override
 Do a ray pick from a position and orientation in world space and return all hits.
 
- Public Member Functions inherited from Cogs::Core::IRayPickable
 IRayPickable (Order order=Order::Default)
 
virtual COGSCORE_DLL_API bool pickCamera (Context *context, const CameraComponent &camera, const glm::vec2 &queryClip, float rayLength, float rayRadius, PickingFlags pickingFlags, PicksReturned returnFlag, const RayPicking::RayPickFilter &filter, std::vector< RayPicking::RayPickHit > &hits)=0
 Do a ray pick from a normalized screen space position in the camera direction and return all hits.
 
virtual COGSCORE_DLL_API bool pickRay (Context *, const glm::vec3 &, const glm::quat &, float, float, PickingFlags, PicksReturned, const RayPicking::RayPickFilter &, std::vector< RayPicking::RayPickHit > &)
 Do a ray pick from a position and orientation in world space and return all hits.
 

Public Attributes

HighlightRegionSystemhrSystem = nullptr
 
- Public Attributes inherited from Cogs::Core::IRayPickable
Order order = Order::Default
 

Additional Inherited Members

- Public Types inherited from Cogs::Core::IRayPickable
enum struct  Order : int32_t { Default = 0 , Last = std::numeric_limits<int32_t>::max() }
 Specifies run-order of picking extensions when that is needed. More...
 

Detailed Description

Definition at line 9 of file HighlightRegionPicker.h.

Constructor & Destructor Documentation

◆ HighlightRegionPicker()

Cogs::Core::HighlightRegionPicker::HighlightRegionPicker ( HighlightRegionSystem hrSystem)
inline

Definition at line 11 of file HighlightRegionPicker.h.

Member Function Documentation

◆ pickCamera()

bool Cogs::Core::HighlightRegionPicker::pickCamera ( Context context,
const CameraComponent camera,
const glm::vec2 &  queryClip,
float  rayLength,
float  rayRadius,
PickingFlags  pickingFlags,
PicksReturned  returnFlag,
const RayPicking::RayPickFilter filter,
std::vector< RayPicking::RayPickHit > &  hits 
)
overridevirtual

Do a ray pick from a normalized screen space position in the camera direction and return all hits.

Parameters
queryClipPicking query position in clip coords [-1,1]x[-1,1].
rayLengthMax length of picking ray, measured in world units.
rayRadiusRadius of picking picking ray, measured in pixels.

Implements Cogs::Core::IRayPickable.

Definition at line 116 of file HighlightRegionPicker.cpp.

◆ pickRay()

bool Cogs::Core::HighlightRegionPicker::pickRay ( Context ,
const glm::vec3 &  ,
const glm::quat &  ,
float  ,
float  ,
PickingFlags  ,
PicksReturned  ,
const RayPicking::RayPickFilter ,
std::vector< RayPicking::RayPickHit > &   
)
overridevirtual

Do a ray pick from a position and orientation in world space and return all hits.

Reimplemented from Cogs::Core::IRayPickable.

Definition at line 135 of file HighlightRegionPicker.cpp.

Member Data Documentation

◆ hrSystem

HighlightRegionSystem* Cogs::Core::HighlightRegionPicker::hrSystem = nullptr

Definition at line 36 of file HighlightRegionPicker.h.


The documentation for this struct was generated from the following files: