Cogs.Rendering
Loading...
Searching...
No Matches
Public Attributes | List of all members
Cogs::DepthStencilViewDescription Struct Reference

Describes a single depth stencil view and which resources to use from the underlying texture. More...

#include <IRenderTargets.h>

Public Attributes

TextureHandle texture
 Texture handle.
 
uint16_t layerIndex
 Index of the first layer (if array) to write depth to.
 
uint16_t numLayers
 Number of available layers to write to.
 
uint8_t levelIndex
 Index of the mipmap level to render to.
 

Detailed Description

Describes a single depth stencil view and which resources to use from the underlying texture.

Member Data Documentation

◆ layerIndex

uint16_t Cogs::DepthStencilViewDescription::layerIndex

Index of the first layer (if array) to write depth to.

◆ levelIndex

uint8_t Cogs::DepthStencilViewDescription::levelIndex

Index of the mipmap level to render to.

◆ numLayers

uint16_t Cogs::DepthStencilViewDescription::numLayers

Number of available layers to write to.

◆ texture

TextureHandle Cogs::DepthStencilViewDescription::texture

Texture handle.


The documentation for this struct was generated from the following file: