Cogs.Rendering
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Flags used to describe effect source. More...
#include <IEffects.h>
Public Types | |
enum | EEffectFlags { None = 0 , HLSL = 0x1 , GLSL = 0x2 , GeometryShader = 0x4 , Pinned = 0x8 , LogShaderInfo = 0x10 , LogShaderSource = 0x20 , WGSL = 0x40 } |
Effect source flags. More... | |
Flags used to describe effect source.
Effect source flags.