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Cogs.Rendering
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Describes a single render target view and which resources to use from the underlying texture. More...
#include <IRenderTargets.h>
Public Attributes | |
| TextureHandle | texture |
| Texture handle. | |
| uint16_t | layerIndex |
| Index of the first layer (if array) to render to. | |
| uint16_t | numLayers |
| Number of available layers to render to. | |
| uint8_t | levelIndex |
| Index of the mipmap level to render to. | |
Describes a single render target view and which resources to use from the underlying texture.
| uint16_t Cogs::RenderTargetViewDescription::layerIndex |
Index of the first layer (if array) to render to.
Referenced by Cogs::IRenderTargets::createRenderTarget().
| uint8_t Cogs::RenderTargetViewDescription::levelIndex |
Index of the mipmap level to render to.
Referenced by Cogs::IRenderTargets::createRenderTarget().
| uint16_t Cogs::RenderTargetViewDescription::numLayers |
Number of available layers to render to.
Referenced by Cogs::IRenderTargets::createRenderTarget().
| TextureHandle Cogs::RenderTargetViewDescription::texture |
Texture handle.
Referenced by Cogs::IRenderTargets::createRenderTarget().