Cogs.Rendering
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Describes a single render target view and which resources to use from the underlying texture. More...
#include <IRenderTargets.h>
Public Attributes | |
TextureHandle | texture |
Texture handle. | |
uint16_t | layerIndex |
Index of the first layer (if array) to render to. | |
uint16_t | numLayers |
Number of available layers to render to. | |
uint8_t | levelIndex |
Index of the mipmap level to render to. | |
Describes a single render target view and which resources to use from the underlying texture.
uint16_t Cogs::RenderTargetViewDescription::layerIndex |
Index of the first layer (if array) to render to.
Referenced by Cogs::IRenderTargets::createRenderTarget().
uint8_t Cogs::RenderTargetViewDescription::levelIndex |
Index of the mipmap level to render to.
Referenced by Cogs::IRenderTargets::createRenderTarget().
uint16_t Cogs::RenderTargetViewDescription::numLayers |
Number of available layers to render to.
Referenced by Cogs::IRenderTargets::createRenderTarget().
TextureHandle Cogs::RenderTargetViewDescription::texture |
Texture handle.
Referenced by Cogs::IRenderTargets::createRenderTarget().