Cogs.Rendering
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Texture flags describing valid usage for a texture object. More...
#include <Flags.h>
Public Types | |
enum | ETextureFlags { Default = 0x0000 , Texture = 0x0001 , RenderTarget = 0x0002 , DepthBuffer = 0x0004 , GenerateMipMaps = 0x0008 , CubeMap = 0x0010 , ReadWriteTexture =0x0020 , ExternalTexture = 0x0040 , UsageReadStaging = 0x0080 , UsageWriteStaging = 0x0100 , NoDelete = 0x0200 } |
Texture flags enumeration. More... | |
Texture flags describing valid usage for a texture object.
Texture flags enumeration.